The Abomination's self-heal offsets nerf to dodge.It buffs the human forms strongest skills. With this role in mind, I introduce the first possible trinket. In human form and the front row, the Abomination is great for dishing out stuns but becomes a target for enemy stuns. The Abomination, like a coin, has two sides, and each has a different play style that benefits from a different trinket. However, Gamers Decide already has articles on building team compositions, so I will cover the ideal trinkets for each class instead. However, the Darkest Dungeon can easily consume your party without a thorough understanding of optimising each class for each level. Note, it works really good in ruins due to her +dmg on unholy targets (mace bash).Darkest Dungeon features an incredibly diverse hero roster, and each can be customised with various move sets. AoE heal or if someone needs a big one -> I use certain skill from backline DPS (like graveroobber's lounge) to move her to 3rd rank where she can heal sole targets to much higher effect. Tried it once and its amazing, using it ever since she's now great 'all round' support character (dmg/stuns) up until needed for healing. ![]() Oh and if you think a Vestal is whorty of your party just for heals, she can still use the AoE heal from rank 2 -) but you'll hardly need it with the right party to accompany her. I talk of my personal experience and belive me I know what I'm talking about, rank 2 Vestal is a thing ONLY with Profane Scroll, and that build starts to shine late game, but with that thing is so GOOD that a nerf could be reasonable, try it once and you'll never go back.Īnd after Crimson Court it's even better! Because Mace Bash deal extra damage to Unholy. Would you want the Vestal in rank 2 though? She's a bit squishy for front-line duties.
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